Lines Matching defs:height
86 int height);
125 int height)
136 , m_height (height)
261 tcu::Surface renderedFrame (viewport.width, viewport.height);
264 tcu::Surface idealFrame (viewport.width, viewport.height);
270 int cellHeight = viewport.height / gridHeight;
273 if (viewport.width < defViewportWidth || viewport.height < defViewportHeight)
318 int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
482 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height)
489 bool partitionY = partition && height > minHeight && !partitionX;
494 randomPartition(dst, rnd, x, y, split, height);
495 randomPartition(dst, rnd, x+split, y, width-split, height);
499 int split = height/2 + rnd.getInt(-height/4, +height/4);
501 randomPartition(dst, rnd, x, y+split, width, height-split);
504 dst.push_back(IVec4(x, y, width, height));
507 static void computeGridLayout (vector<IVec4>& dst, int width, int height)
510 randomPartition(dst, rnd, 0, 0, width, height);
535 tcu::Surface renderedFrame (viewport.width, viewport.height);
538 tcu::Surface idealFrame (viewport.width, viewport.height);
541 if (viewport.width < defViewportWidth || viewport.height < defViewportHeight)
561 computeGridLayout(gridLayout, viewport.width, viewport.height);