Lines Matching refs:name
168 ShaderOptimizationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType)
169 : TestCase (context, tcu::NODETYPE_PERFORMANCE, name, description)
231 DE_ASSERT(programData(optimized).attributes[i].name != "a_position"); // \note Position attribute is set by m_measurer.
311 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions)
312 : ShaderOptimizationCase (context, name, description, caseShaderType)
352 LoopInvariantCodeMotionCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIterations)
353 : ShaderOptimizationCase (context, name, description, caseShaderType)
395 FunctionInliningCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, int callNestingDepth)
396 : ShaderOptimizationCase (context, name, description, caseShaderType)
438 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly)
439 : ShaderOptimizationCase (context, name, description, caseShaderType)
540 CommonSubexpressionCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType)
541 : ShaderOptimizationCase (context, name, description, caseShaderType)
681 DeadCodeEliminationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType)
682 : ShaderOptimizationCase (context, name, description, caseShaderType)
902 const string name = caseTypeName + "_" + toString(loopIterations) + caseShaderTypeSuffix;
905 unrollGroup->addChild(new LoopUnrollCase(m_context, name.c_str(), description.c_str(), caseShaderType, caseType, loopIterations));
918 const string name = toString(loopIterations) + "_iterations" + caseShaderTypeSuffix;
920 loopInvariantCodeMotionGroup->addChild(new LoopInvariantCodeMotionCase(m_context, name.c_str(), "", caseShaderType, loopIterations));
932 const string name = toString(nestingDepth) + "_nested" + caseShaderTypeSuffix;
934 inlineGroup->addChild(new FunctionInliningCase(m_context, name.c_str(), "", caseShaderType, nestingDepth));
951 const string name = caseTypeName + (constantExpressionsOnly ? "" : "_no_const") + caseShaderTypeSuffix;
956 constantPropagationGroup->addChild(new ConstantPropagationCase(m_context, name.c_str(), "", caseShaderType, caseType, constantExpressionsOnly));