Lines Matching refs:Rect

117 struct Rect
119 Rect (int x_, int y_, int w_, int h_) : x(x_), y(y_), w(w_), h(h_) {}
334 static void setPixelColors (const vector<Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst)
363 void computeReference (const typename TexTypeTcuClass<TexType>::t& texture, float lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst, const Rect& dstRegion)
407 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
589 const Rect region;
593 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {}
596 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset),
597 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset),
598 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset),
599 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset)
686 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const
710 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
926 const Rect region;
930 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {}
933 Render(Rect(cellOffsetX + 0, cellOffsetY + 0, leftCellWidth, bottomCellHeight), 0, texMinScale, texMinOffset),
934 Render(Rect(cellOffsetX + leftWidth, cellOffsetY + 0, rightCellWidth, bottomCellHeight), 0, texMagScale, texMagOffset),
935 Render(Rect(cellOffsetX + 0, cellOffsetY + bottomHeight, leftCellWidth, topCellHeight), 1, texMinScale, texMinOffset),
936 Render(Rect(cellOffsetX + leftWidth, cellOffsetY + bottomHeight, rightCellWidth, topCellHeight), 1, texMagScale, texMagOffset)
1024 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const