Lines Matching refs:result

107 	tcu::Vec4 result;
109 result[i] = ptr[i];
110 return result;
496 VarValue result;
497 result.type = glu::TYPE_FLOAT_VEC4;
500 result.val.floatV[i] = sampler.val.samplerV.fillColor[i];
502 return result;
509 VarValue result;
510 result.type = glu::TYPE_INT;
511 result.val.intV[0] = sampler.val.samplerV.unit;
513 return result;
519 std::ostringstream result;
522 result << glu::getDataTypeName(value.type) << "(";
527 result << ", ";
530 result << de::floatToString(value.val.floatV[i], 2);
532 result << de::toString(value.val.intV[i]);
534 result << (value.val.boolV[i] ? "true" : "false");
536 result << shaderVarValueStr(getSamplerFillValue(value));
542 result << ")";
544 return result.str();
550 std::ostringstream result;
553 result << "(";
558 result << ", ";
561 result << de::floatToString(value.val.floatV[i], 2);
563 result << de::toString(value.val.intV[i]);
565 result << (value.val.boolV[i] ? "true" : "false");
567 result << value.val.samplerV.unit;
573 result << ")";
575 return result.str();
581 VarValue result;
582 result.type = type;
589 result.val.floatV[i] = rnd.getFloat(-10.0f, 10.0f);
594 result.val.intV[i] = rnd.getInt(-10, 10);
599 result.val.boolV[i] = rnd.getBool();
603 result.val.samplerV.unit = samplerUnit;
606 result.val.samplerV.fillColor[i] = rnd.getFloat(0.0f, 1.0f);
611 return result;
617 VarValue result;
618 result.type = type;
623 result.val.floatV[i] = 0.0f;
628 result.val.intV[i] = 0;
633 result.val.boolV[i] = false;
637 result.val.samplerV.unit = 0;
640 result.val.samplerV.fillColor[i] = 0.12f * (float)i;
645 return result;
690 VarValue result;
691 result.type = targetType;
700 result.val.intV[i] = rnd.getInt(-10, 10);
701 if (result.val.intV[i] == 0)
702 result.val.intV[i] = 1;
705 result.val.intV[i] = 0;
714 result.val.floatV[i] = rnd.getFloat(-10.0f, 10.0f);
715 if (result.val.floatV[i] == 0.0f)
716 result.val.floatV[i] = 1.0f;
719 result.val.floatV[i] = 0;
727 return result;
924 deUint32 result = 0;
928 result |= ARRAY_CHOICE(arrayUsageChoices);
929 result |= ARRAY_CHOICE(uniformFuncChoices);
930 result |= ARRAY_CHOICE(arrayAssignChoices);
931 result |= ARRAY_CHOICE(uniformUsageChoices);
932 result |= ARRAY_CHOICE(booleanApiTypeChoices);
933 result |= ARRAY_CHOICE(uniformValueChoices);
937 return result;
1148 std::ostringstream result;
1150 result << "attribute highp vec4 a_position;\n"
1155 writeUniformDefinitions(result);
1157 result << "\n"
1164 writeUniformComparisons(result, basicUniforms, "v_vtxOut");
1166 result << "}\n";
1168 return result.str();
1174 std::ostringstream result;
1176 result << "varying mediump float v_vtxOut;\n"
1180 writeUniformDefinitions(result);
1182 result << "\n"
1185 " mediump float result = v_vtxOut;\n";
1188 writeUniformComparisons(result, basicUniforms, "result");
1190 result << " gl_FragColor = vec4(result, result, result, 1.0);\n"
1193 return result.str();