Lines Matching defs:m_unitTextures
576 vector<int> m_unitTextures; //!< Which texture is used in a particular unit.
726 m_unitTextures.reserve(m_numUnits);
730 m_unitTextures.push_back(i);
733 while ((int)m_unitTextures.size() < m_numUnits)
734 m_unitTextures.push_back(rnd.getInt(0, m_numTextures - 1));
736 rnd.shuffle(m_unitTextures.begin(), m_unitTextures.end());
743 unitTypes.push_back(m_textureTypes[m_unitTextures[i]]);
779 int texNdx = m_unitTextures[i];
837 int texNdx = m_unitTextures[unitNdx];