Lines Matching defs:texture

131 	virtual void			createTexture			(GLuint texture) = 0;
163 GLuint texture;
164 glGenTextures(1, &texture);
165 createTexture(texture);
172 glDeleteTextures(1, &texture);
188 virtual void createTexture (GLuint texture) = 0;
217 GLuint texture;
218 glGenTextures(1, &texture);
219 createTexture(texture);
236 glDeleteTextures(1, &texture);
251 virtual void createTexture (GLuint texture);
269 void Incomplete2DSizeCase::createTexture (GLuint texture)
282 glBindTexture (GL_TEXTURE_2D, texture);
325 virtual void createTexture (GLuint texture);
343 void Incomplete2DFormatCase::createTexture (GLuint texture)
349 glBindTexture (GL_TEXTURE_2D, texture);
380 virtual void createTexture (GLuint texture);
394 void Incomplete2DMissingLevelCase::createTexture (GLuint texture)
400 glBindTexture (GL_TEXTURE_2D, texture);
431 virtual void createTexture (GLuint texture);
449 void Incomplete2DWrapModeCase::createTexture (GLuint texture)
456 glBindTexture(GL_TEXTURE_2D, texture);
484 virtual void createTexture (GLuint texture);
496 void Complete2DExtraLevelCase::createTexture (GLuint texture)
502 glBindTexture (GL_TEXTURE_2D, texture);
535 virtual void createTexture (GLuint texture);
547 void Incomplete2DEmptyObjectCase::createTexture (GLuint texture)
550 glBindTexture (GL_TEXTURE_2D, texture);
560 // Cube texture tests.
569 virtual void createTexture (GLuint texture);
596 void IncompleteCubeSizeCase::createTexture (GLuint texture)
602 glBindTexture (GL_TEXTURE_CUBE_MAP, texture);
639 virtual void createTexture (GLuint texture);
666 void IncompleteCubeFormatCase::createTexture (GLuint texture)
672 glBindTexture (GL_TEXTURE_CUBE_MAP, texture);
709 virtual void createTexture (GLuint texture);
733 void IncompleteCubeMissingLevelCase::createTexture (GLuint texture)
739 glBindTexture (GL_TEXTURE_CUBE_MAP, texture);
776 virtual void createTexture (GLuint texture);
794 void IncompleteCubeWrapModeCase::createTexture (GLuint texture)
801 glBindTexture(GL_TEXTURE_2D, texture);
830 virtual void createTexture (GLuint texture);
842 void CompleteCubeExtraLevelCase::createTexture (GLuint texture)
848 glBindTexture (GL_TEXTURE_2D, texture);
884 virtual void createTexture (GLuint texture);
896 void IncompleteCubeEmptyObjectCase::createTexture (GLuint texture)
899 glBindTexture (GL_TEXTURE_2D, texture);