Lines Matching refs:glCreateShader
506 const GLuint shader = glCreateShader(shaderTypes[ndx]);
525 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
526 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
562 const GLuint shader = glCreateShader(GL_VERTEX_SHADER);
655 const GLuint shader = glCreateShader(GL_VERTEX_SHADER);
760 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
761 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
975 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
976 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
1043 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1044 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
1074 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1075 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
1117 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1118 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
1220 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1221 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
1351 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1352 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
1434 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER);
1435 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);