Lines Matching defs:count
1144 GLint count = 0;
1145 glGetAttachedShaders(program, DE_LENGTH_OF_ARRAY(shaders), &count, shaders);
1147 if (count != 2)
1149 m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected 2; got " << count << TestLog::EndMessage;
1151 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got wrong shader count");
1159 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got wrong shader count");
1166 GLint count = 0;
1168 glGetAttachedShaders(program, 0, &count, shaders);
1169 if (count != 0)
1171 m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected 0; got " << count << TestLog::EndMessage;
1173 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got wrong shader count");
1176 count = 0;
1177 glGetAttachedShaders(program, 1, &count, shaders);
1178 if (count != 1)
1180 m_testCtx.getLog() << TestLog::Message << "// ERROR: Expected 1; got " << count << TestLog::EndMessage;
1182 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got wrong shader count");