Lines Matching refs:numIters
193 static ShaderEvalFunc getLoopEvalFunc (int numIters)
195 switch (numIters % 4)
522 int numIters = 3; // actual number of iterations
567 numIters = 0;
572 numIters = 0;
577 numIters = 1;
582 numIters = 2;
593 numIters = 2 * iterCount;
599 numIters = 2 * iterCount;
605 numIters = 0;
611 numIters = 1;
620 numIters = iterCount - 1;
629 numIters = 0;
634 numIters = iterCount - 1;
639 numIters = 2;
644 numIters = 1;
657 numIters = 2;
667 numIters = iterCount = 101;
673 numIters = 5;
680 numIters = 2 * iterCount;
689 numIters = 3 * iterCount;
700 numIters = 2;
710 numIters = iterCount;
721 numIters = de::min(2, iterCount);
726 numIters = iterCount;
734 numIters = iterCount;
759 numIters = 0;
764 numIters = 0;
769 numIters = 1;
774 numIters = 2;
785 numIters = 2 * iterCount;
791 numIters = 2 * iterCount;
797 numIters = 0;
803 numIters = 1;
813 numIters = iterCount - 1;
822 numIters = 0;
827 numIters = iterCount - 1;
832 numIters = 2;
837 numIters = 1;
842 numIters = iterCount - 1;
853 numIters = 2;
864 numIters = iterCount = 101;
870 numIters = iterCount - 1;
877 numIters = 2 * iterCount;
888 numIters = 2 * iterCount;
901 numIters = 2;
912 numIters = iterCount;
924 numIters = de::min(1, iterCount);
929 numIters = iterCount;
937 numIters = iterCount;
964 numIters = 0;
969 numIters = 0;
974 numIters = 1;
979 numIters = 2;
990 numIters = 2 * iterCount;
996 numIters = 2 * iterCount;
1006 numIters = 1;
1016 numIters = iterCount - 1;
1025 numIters = 0;
1030 numIters = iterCount - 1;
1035 numIters = 2;
1040 numIters = 1;
1050 numIters = iterCount + 1;
1056 numIters = 2;
1067 numIters = iterCount = 101;
1073 numIters = 5;
1080 numIters = 2 * iterCount;
1092 numIters = 3 * iterCount;
1107 numIters = 2;
1119 numIters = iterCount;
1131 numIters = de::min(2, iterCount);
1136 numIters = iterCount;
1144 numIters = iterCount;
1232 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters);