Lines Matching defs:context
63 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase);
74 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase)
75 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, desc, isVertexCase, evalBuiltinConstant)
197 ShaderDepthRangeTest (Context& context, const char* name, const char* desc, bool isVertexCase)
198 : ShaderRenderCase (context.getTestContext(), context.getRenderContext(), context.getContextInfo(), name, desc, isVertexCase, m_evaluator)
273 FragCoordXYZCase (Context& context)
274 : TestCase(context, "fragcoord_xyz", "gl_FragCoord.xyz Test")
367 FragCoordWCase (Context& context)
368 : TestCase(context, "fragcoord_w", "gl_FragCoord.w Test")
454 PointCoordCase (Context& context)
455 : TestCase(context, "pointcoord", "gl_PointCoord Test")
571 FrontFacingCase (Context& context)
572 : TestCase(context, "frontfacing", "gl_FrontFacing Test")
684 ShaderBuiltinVarTests::ShaderBuiltinVarTests (Context& context)
685 : TestCaseGroup(context, "builtin_variable", "Built-in Variable Tests")