Lines Matching refs:m_context
129 addChild(new ShaderExecuteTest(m_context, "preprocessor", "Preprocessor Tests"));
130 addChild(new ShaderExecuteTest(m_context, "constants", "Constant Literal Tests"));
131 addChild(new ShaderExecuteTest(m_context, "linkage", "Linkage Tests"));
132 addChild(new ShaderExecuteTest(m_context, "conversions", "Type Conversion Tests"));
133 addChild(new ShaderExecuteTest(m_context, "conditionals", "Conditionals Tests"));
134 addChild(new ShaderExecuteTest(m_context, "declarations", "Declarations Tests"));
135 addChild(new ShaderExecuteTest(m_context, "swizzles", "Swizzle Tests"));
136 addChild(new ShaderExecuteTest(m_context, "functions", "Function Tests"));
137 addChild(new ShaderExecuteTest(m_context, "keywords", "Keyword Tests"));
138 addChild(new ShaderExecuteTest(m_context, "reserved_operators", "Reserved Operator Tests"));
139 addChild(new ShaderExecuteTest(m_context, "qualification_order", "Order of Qualification Tests"));
140 addChild(new ShaderExecuteTest(m_context, "scoping", "Scoping of Declarations"));
141 addChild(new ShaderExecuteTest(m_context, "invalid_implicit_conversions", "Invalid Implicit Conversions"));
142 addChild(new ShaderExecuteTest(m_context, "misc", "Miscellaneous Tests"));
145 addChild(new ShaderIndexingTests (m_context));
146 addChild(new ShaderLoopTests (m_context));
147 addChild(new ShaderOperatorTests (m_context));
148 addChild(new ShaderMatrixTests (m_context));
149 addChild(new ShaderReturnTests (m_context));
150 addChild(new ShaderDiscardTests (m_context));
151 addChild(new ShaderStructTests (m_context));
152 addChild(new ShaderBuiltinVarTests (m_context));
153 addChild(new ShaderTextureFunctionTests (m_context));
154 addChild(new ShaderInvarianceTests (m_context));
155 addChild(new ShaderFragDataTests (m_context));
156 addChild(new ShaderAlgorithmTests (m_context));
157 addChild(new ShaderConstExprTests (m_context));
158 addChild(new ShaderFunctionTests (m_context));
160 addChild(new RandomShaderTests(m_context));
180 addChild(new TextureFormatTests (m_context));
181 addChild(new TextureSizeTests (m_context));
182 addChild(new TextureWrapTests (m_context));
183 addChild(new TextureFilteringTests (m_context));
184 addChild(new TextureMipmapTests (m_context));
185 addChild(new TextureSpecificationTests (m_context));
186 addChild(new TextureCompletenessTests (m_context));
187 addChild(new VertexTextureTests (m_context));
188 addChild(new TextureUnitTests (m_context));
206 addChild(new BufferWriteTests(m_context));
226 addChild(new FboApiTestGroup(m_context));
227 addChild(new FboRenderTestGroup(m_context));
228 addChild(createFboCompletenessTests(m_context));
248 addChild(new NegativeBufferApiTests (m_context));
249 addChild(new NegativeFragmentApiTests (m_context));
250 addChild(new NegativeShaderApiTests (m_context));
251 addChild(new NegativeStateApiTests (m_context));
252 addChild(new NegativeTextureApiTests (m_context));
253 addChild(new NegativeVertexArrayApiTests (m_context));
269 addChild(new DepthTests (m_context));
270 addChild(new StencilTests (m_context));
271 addChild(new DepthStencilTests (m_context));
272 addChild(new ScissorTests (m_context));
273 addChild(new BlendTests (m_context));
274 addChild(new RandomFragmentOpTests (m_context));
275 addChild(new FragOpInteractionTests (m_context));
291 addChild(new BooleanStateQueryTests (m_context));
292 addChild(new IntegerStateQueryTests (m_context));
293 addChild(new FloatStateQueryTests (m_context));
294 addChild(new TextureStateQueryTests (m_context));
295 addChild(new StringQueryTests (m_context));
296 addChild(new BufferObjectQueryTests (m_context));
297 addChild(new FboStateQueryTests (m_context));
298 addChild(new RboStateQueryTests (m_context));
299 addChild(new ShaderStateQueryTests (m_context));
316 addChild(new PrerequisiteTests (m_context));
317 addChild(new ImplementationLimitTests (m_context));
318 addChild(new ClipControlTests (m_context));
319 addChild(new ColorClearTest (m_context));
320 addChild(new DepthStencilClearTests (m_context));
321 addChild(new BufferTests (m_context));
322 addChild(new LightAmountTest (m_context));
323 addChild(new MultisampledRenderToTextureTests (m_context));
324 addChild(new ShadersTestGroup (m_context));
325 addChild(new TextureTestGroup (m_context));
326 addChild(new FragmentOpTests (m_context));
327 addChild(new FboTestGroup (m_context));
328 addChild(new VertexArrayTestGroup (m_context));
329 addChild(new ShaderApiTests (m_context));
330 addChild(new NegativeApiTestGroup (m_context));
331 addChild(new RasterizationTests (m_context));
332 addChild(createAttributeLocationTests (m_context));
333 addChild(new MultisampleTests (m_context));
334 addChild(new UniformApiTests (m_context));
335 addChild(new ReadPixelsTests (m_context));
336 addChild(new DepthRangeTests (m_context));
337 addChild(new DitheringTests (m_context));
338 addChild(new StateQueryTests (m_context));
339 addChild(new ClippingTests (m_context));
340 addChild(new PolygonOffsetTests (m_context));
341 addChild(new DrawTests (m_context));
342 addChild(new FlushFinishTests (m_context));
343 addChild(new DefaultVertexAttributeTests (m_context));
344 addChild(createLifetimeTests (m_context));
345 addChild(createDebugMarkerTests (m_context));