Lines Matching defs:rect
160 rr::WindowRectangle rect;
168 : rect (0, 0, 0, 0)
178 : rect (rect_)
189 rr::WindowRectangle rect;
194 : rect(0, 0, 0, 0)
303 renderCmd.rect = cellL1Rect;
324 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height);
349 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height);
387 dst.quad.posA = IVec2(isFrontFacing ? src.rect.left : (src.rect.left+src.rect.width-1), src.rect.bottom);
388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
427 glScissor(clear.rect.left+viewportX, clear.rect.bottom+viewportY, clear.rect.width, clear.rect.height);
466 glViewport(command.rect.left+viewportX, command.rect.bottom+viewportY, command.rect.width, command.rect.height);
488 tcu::clear(tcu::getSubregion(dstColor, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), clear.color);
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);
625 testCmd.rect = rr::WindowRectangle(0, 0, m_renderTarget.width, m_renderTarget.height);