Lines Matching defs:value
81 // returns the value loaded
101 tcu::Vector<TYPE, COMPONENTS> value; \
102 value = convertToTypeVec<Type, COMPONENTS>(v); \
105 return convertToTypeVec<float, 4>(value); \
135 tcu::Vector<TYPE, COMPONENTS> value; \
136 value = convertToTypeVec<Type, COMPONENTS>(v); \
138 gl.glVertexAttrib ##COMPS ##TYPECODE (index, value.getPtr()); \
139 return convertToTypeVec<float, 4>(value); \
153 GEN_DIRECT_FLOAT_LOADER(float, 1, f, "vertex_attrib_1f", (index, value.x()));
154 GEN_DIRECT_FLOAT_LOADER(float, 2, f, "vertex_attrib_2f", (index, value.x(), value.y()));
155 GEN_DIRECT_FLOAT_LOADER(float, 3, f, "vertex_attrib_3f", (index, value.x(), value.y(), value.z()));
156 GEN_DIRECT_FLOAT_LOADER(float, 4, f, "vertex_attrib_4f", (index, value.x(), value.y(), value.z(), value.w()));
179 tcu::Vec4 computeColor (const tcu::Vec4& value);
246 << "Attribute value range: [" << minRange << ", " << maxRange << "]"
386 // transfer test value. Load to the second column in the matrix case
401 tcu::Vec4 AttributeCase::computeColor (const tcu::Vec4& value)
403 const tcu::Vec4 normalizedValue = value / ((m_normalizing) ? (1.0f) : ((float)s_valueRange));