Lines Matching refs:buffer
206 void BufferCase::deleteBuffer (deUint32 buffer)
208 glDeleteBuffers(1, &buffer);
209 m_allocatedBuffers.erase(buffer);
266 bool BufferVerifier::verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes)
271 return m_verifier->verify(buffer, reference, offset, numBytes);
407 bool VertexArrayVerifier::verify (deUint32 buffer, const deUint8* refPtr, int offset, int numBytes)
431 // Reset buffer bindings.
442 glBindBuffer (GL_ARRAY_BUFFER, buffer);
568 bool IndexArrayVerifier::verify (deUint32 buffer, const deUint8* refPtr, int offset, int numBytes)
594 // Reset buffer bindings.
596 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, buffer);
616 // Step 1: Render using index buffer.
623 // Step 2: Do manual fetch and render without index buffer.