Lines Matching defs:height
90 int height);
129 int height)
140 , m_height (height)
269 tcu::Surface renderedFrame (viewport.width, viewport.height);
272 tcu::Surface idealFrame (viewport.width, viewport.height);
278 int cellHeight = viewport.height / gridHeight;
281 if (viewport.width < defViewportWidth || viewport.height < defViewportHeight)
326 int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
495 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height)
502 bool partitionY = partition && height > minHeight && !partitionX;
507 randomPartition(dst, rnd, x, y, split, height);
508 randomPartition(dst, rnd, x+split, y, width-split, height);
512 int split = height/2 + rnd.getInt(-height/4, +height/4);
514 randomPartition(dst, rnd, x, y+split, width, height-split);
517 dst.push_back(IVec4(x, y, width, height));
520 static void computeGridLayout (vector<IVec4>& dst, int width, int height)
523 randomPartition(dst, rnd, 0, 0, width, height);
547 tcu::Surface renderedFrame (viewport.width, viewport.height);
550 tcu::Surface idealFrame (viewport.width, viewport.height);
553 if (viewport.width < defViewportWidth || viewport.height < defViewportHeight)
573 computeGridLayout(gridLayout, viewport.width, viewport.height);