Lines Matching defs:height
116 int height;
122 , height(height_)
138 void render (int width, int height, const Frame& frame) const;
188 void GLES2Renderer::render (int width, int height, const Frame& frame) const
197 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height);
199 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height);
394 FrameSequence generateFrameSequence (const vector<DrawType>& frameDrawType, de::Random& rnd, int numFrames, int width, int height);
402 const int height = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_HEIGHT);
407 const int numFrames = 24; // (width, height) = (480, 480) --> numFrame = 24, divisible
408 const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
421 m_gles2Renderer->render(width, height, frameSequence[ndx]);
426 m_window->setSurfaceSize(IVec2(width*2, height/2));
428 m_window->setSurfaceSize(IVec2(height/2, width*2));
436 m_window->setSurfaceSize(IVec2(width*2, height/2));
438 m_window->setSurfaceSize(IVec2(height/2, width*2));
482 const int height = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_HEIGHT);
487 const int numFrames = 24; // (width, height) = (480, 480) --> numFrame = 24, divisible
488 const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
503 m_gles2Renderer->render(width, height, currentFrame);
508 m_window->setSurfaceSize(IVec2(width*2, height/2));
510 m_window->setSurfaceSize(IVec2(height/2, width*2));
518 m_window->setSurfaceSize(IVec2(width*2, height/2));
520 m_window->setSurfaceSize(IVec2(height/2, width*2));
570 const int height = eglu::querySurfaceInt(egl, m_eglDisplay, m_eglSurface, EGL_HEIGHT);
575 const int numFrames = 24; // (width, height) = (480, 480) --> numFrame = 24, divisible
576 const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
616 m_gles2Renderer->render(width, height, frameSequence[ndx]);
622 m_window->setSurfaceSize(IVec2(width*2, height/2));
624 m_window->setSurfaceSize(IVec2(height/2, width*2));
632 m_window->setSurfaceSize(IVec2(width*2, height/2));
634 m_window->setSurfaceSize(IVec2(height/2, width*2));
642 FrameSequence generateFrameSequence (const vector<DrawType>& frameDrawType, de::Random& rnd, int numFrames, int width, int height)
644 const int frameDiff = height / numFrames;
653 Frame frame (width, height);