Lines Matching refs:fragmentShader
138 deUint32 fragmentShader = 0;
151 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER);
159 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
160 gl.compileShader(fragmentShader);
180 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
181 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
185 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
192 gl.attachShader(program, fragmentShader);
222 gl.deleteShader(fragmentShader);
235 if (fragmentShader)
236 gl.deleteShader(fragmentShader);