Lines Matching defs:windows

865 	// Clear windows
988 vector<pair<eglu::NativeWindow*, EGLSurface> >& windows = (thread.getId() == 0 ? m_nativeWindows0 : m_nativeWindows1);
1015 else if (windows.size() > 5 && ((m_types & TYPE_WINDOW) != 0))
1045 else if (windows.size() < 3 && ((m_types & TYPE_WINDOW) != 0) && ((m_types & TYPE_SINGLE_WINDOW) == 0))
1050 else if (windows.empty() && (m_hasWindow == 0) && ((m_types & TYPE_WINDOW) != 0) && ((m_types & TYPE_SINGLE_WINDOW) != 0))
1059 if (!create && windows.empty())
1107 windows.push_back(std::make_pair(window, surface));
1134 windows.push_back(std::make_pair(window, surface));
1215 const int windowNdx = rnd.getInt(0, (int)(windows.size()-1));
1217 thread.getLog() << ThreadLog::BeginMessage << "eglDestroySurface(" << m_display << ", " << windows[windowNdx].second << ")" << ThreadLog::EndMessage;
1219 EGLU_CHECK_CALL(egl, destroySurface(m_display, windows[windowNdx].second));
1220 windows[windowNdx].second = EGL_NO_SURFACE;
1221 delete windows[windowNdx].first;
1222 windows[windowNdx].first = DE_NULL;
1223 windows.erase(windows.begin() + windowNdx);
1267 vector<pair<eglu::NativeWindow*, EGLSurface> >& windows = (thread.getId() == 0 ? m_nativeWindows0 : m_nativeWindows1);
1276 for (int windowNdx = 0; windowNdx < (int)windows.size(); windowNdx++)
1277 m_sharedNativeWindows.push_back(windows[windowNdx]);
1279 windows.clear();
1296 vector<pair<eglu::NativeWindow*, EGLSurface> >& windows = (thread.getId() == 0 ? m_nativeWindows0 : m_nativeWindows1);
1320 windows.push_back(m_sharedNativeWindows[ndx]);
1425 vector<pair<eglu::NativeWindow*, EGLSurface> >& windows = (thread.getId() == 0 ? m_nativeWindows0 : m_nativeWindows1);
1444 for (int windowNdx = 0; windowNdx < (int)windows.size(); windowNdx++)
1446 if (windows[windowNdx].second != EGL_NO_SURFACE)
1448 thread.getLog() << ThreadLog::BeginMessage << "eglDestroySurface(" << m_display << ", " << windows[windowNdx].second << ")" << ThreadLog::EndMessage;
1449 EGLU_CHECK_CALL(egl, destroySurface(m_display, windows[windowNdx].second));
1450 windows[windowNdx].second = EGL_NO_SURFACE;
1453 if (windows[windowNdx].first)
1455 delete windows[windowNdx].first;
1456 windows[windowNdx].first = NULL;
1459 windows.clear();