Lines Matching refs:GLU_CHECK_CALL
505 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex));
506 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL));
507 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
526 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, dstTex));
527 GLU_CHECK_CALL(glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image));
528 GLU_CHECK_CALL(glDeleteTextures(1, &dstTex));
537 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, dstRbo));
538 GLU_CHECK_CALL(glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, (GLeglImageOES)image));
539 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &dstRbo));
546 GLU_CHECK_CALL(glDeleteTextures(1, &srcTex));