Lines Matching refs:fragmentShader
374 deUint32 fragmentShader = 0;
387 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER);
395 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
396 gl.compileShader(fragmentShader);
416 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
417 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
421 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
428 gl.attachShader(program, fragmentShader);
458 gl.deleteShader(fragmentShader);
471 if (fragmentShader)
472 gl.deleteShader(fragmentShader);