Lines Matching refs:m_shader
847 GLuint m_shader;
858 , m_shader (0)
883 m_shader = m_gl.createShader(m_shaderType);
889 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &vertexShader, DE_NULL));
893 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &fragmentShader, DE_NULL));
900 GLU_CHECK_GLW_CALL(m_gl, compileShader(m_shader));
903 GLU_CHECK_GLW_CALL(m_gl, getShaderiv(m_shader, GL_COMPILE_STATUS, &status));
908 GLU_CHECK_GLW_CALL(m_gl, getShaderInfoLog(m_shader, 256, DE_NULL, buffer));
933 GLU_CHECK_GLW_CALL(m_gl, deleteShader(m_shader));
1014 GLU_CHECK_GLW_CALL(m_gl, attachShader(program, m_shader));