Lines Matching refs:fragOps
1070 rr::FragmentOperationState noStencilDepthWriteState(state.fragOps);
1080 const rr::FragmentOperationState& fragOpsState = (outputNdx == numOutputs-1) ? (state.fragOps) : (noStencilDepthWriteState);
1129 if (buffers.fragmentDepthBuffer && state.fragOps.polygonOffsetEnabled)
1134 depthOffset = maximumDepthSlope * state.fragOps.polygonOffsetFactor + minimumResolvableDifference * state.fragOps.polygonOffsetUnits;
1153 if (buffers.fragmentDepthBuffer && state.fragOps.polygonOffsetEnabled)
1162 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled)
1215 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled)
1280 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled)
1339 const bool clipZ = !state.fragOps.depthClampEnabled;