Lines Matching refs:PixelBufferAccess

25  * \note In this file, a multisample buffer means a tcu::PixelBufferAccess
83 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::Vec4& value, const WindowRectangle& rect);
84 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::IVec4& value, const WindowRectangle& rect);
85 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::UVec4& value, const WindowRectangle& rect);
86 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float value, const WindowRectangle& rect);
87 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int value, const WindowRectangle& rect);
136 void executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer);
139 void executeDepthWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer);
140 void executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer);
146 void executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer);
147 void executeRGBA8ColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& colorBuffer);
148 void executeMaskedColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::Vec4& colorMaskFactor, const tcu::Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer);
149 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
150 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);