Lines Matching refs:allocate
56 deUint32 allocate (void)
508 return (GLuint)ctx->programs.allocate();
515 return (GLuint)ctx->shaders.allocate();
541 textures[ndx] = ctx->textures.allocate();
552 ids[ndx] = ctx->queries.allocate();
563 buffers[ndx] = ctx->buffers.allocate();
574 renderbuffers[ndx] = ctx->renderbuffers.allocate();
585 framebuffers[ndx] = ctx->framebuffers.allocate();
596 arrays[ndx] = ctx->vertexArrays.allocate();
607 samplers[ndx] = ctx->samplers.allocate();
618 ids[ndx] = ctx->transformFeedbacks.allocate();
629 pipelines[ndx] = ctx->programPipelines.allocate();