Lines Matching defs:name
66 NamedObject (deUint32 name) : m_name(name), m_refCount(1) {}
88 Texture (deUint32 name, Type type, deBool seamless = true);
144 Texture1D (deUint32 name = 0);
170 Texture2D (deUint32 name = 0, bool es2 = false);
196 TextureCube (deUint32 name = 0, deBool seamless = true);
221 Texture2DArray (deUint32 name = 0);
247 Texture3D (deUint32 name = 0);
273 TextureCubeArray (deUint32 name = 0);
310 Renderbuffer (deUint32 name);
365 deUint32 name;
372 , name (0)
380 Framebuffer (deUint32 name);
394 DataBuffer (deUint32 name) : NamedObject(name) {}
437 VertexArray (deUint32 name, int maxVertexAttribs);
447 ShaderProgramObjectContainer (deUint32 name, ShaderProgram* program);
463 T* find (deUint32 name);
501 deUint32 name = object->getName();
504 if (name > m_lastName)
505 m_lastName = name;
507 m_objects.insert(std::pair<deUint32, T*>(name, object));
511 T* ObjectManager<T>::find (deUint32 name)
513 typename std::map<deUint32, T*>::iterator it = m_objects.find(name);
724 virtual deInt32 getAttribLocation (deUint32 program, const char *name);
738 virtual deInt32 getUniformLocation (deUint32 program, const char *name);