Lines Matching defs:level

121 	bool								hasLevel			(int level) const	{ return deInBounds32(level, 0, DE_LENGTH_OF_ARRAY(m_data)) && !m_data[level].empty();	}
122 const tcu::PixelBufferAccess& getLevel (int level) { DE_ASSERT(hasLevel(level)); return m_access[level]; }
123 const tcu::ConstPixelBufferAccess& getLevel (int level) const { DE_ASSERT(hasLevel(level)); return m_access[level]; }
128 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int depth);
129 void clearLevel (int level);
149 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
150 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
151 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
153 void allocLevel (int level, const tcu::TextureFormat& format, int width);
175 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
176 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
177 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
179 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height);
201 bool hasFace (int level, tcu::CubeFace face) const { return m_levels[face].hasLevel(level); }
202 const tcu::PixelBufferAccess& getFace (int level, tcu::CubeFace face) { return m_levels[face].getLevel(level); }
203 const tcu::ConstPixelBufferAccess& getFace (int level, tcu::CubeFace face) const { return m_levels[face].getLevel(level); }
205 void allocFace (int level, tcu::CubeFace face, const tcu::TextureFormat& format, int width, int height);
226 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
227 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
228 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
230 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
252 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
253 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
254 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
256 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
278 bool hasLevel (int level) const { return m_levels.hasLevel(level); }
279 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); }
280 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); }
282 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
367 int level;
374 , level (0)
630 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data);
631 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data);
632 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
633 virtual void texSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* data);
634 virtual void texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data);
635 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
636 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border);
637 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border);
638 virtual void copyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, int width);
639 virtual void copyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
640 virtual void copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height);
647 virtual void framebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level);
648 virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer);