Lines Matching refs:value

1812 static inline tcu::Sampler::WrapMode mapGLWrapMode (int value)
1814 switch (value)
1823 static inline tcu::Sampler::FilterMode mapGLFilterMode (int value)
1825 switch (value)
1837 void ReferenceContext::texParameteri (deUint32 target, deUint32 pname, int value)
1858 tcu::Sampler::WrapMode wrapS = mapGLWrapMode(value);
1866 tcu::Sampler::WrapMode wrapT = mapGLWrapMode(value);
1874 tcu::Sampler::WrapMode wrapR = mapGLWrapMode(value);
1882 tcu::Sampler::FilterMode minMode = mapGLFilterMode(value);
1890 tcu::Sampler::FilterMode magMode = mapGLFilterMode(value);
1899 RC_IF_ERROR(value < 0, GL_INVALID_VALUE, RC_RET_VOID);
1900 texture->setMaxLevel(value);
3455 void ReferenceContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value)
3472 IVec4 color (value[0], value[1], value[2], value[3]);
3495 int stencil = value[0];
3505 void ReferenceContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value)
3522 Vec4 color (value[0], value[1], value[2], value[3]);
3548 float depth = value[0];
3555 void ReferenceContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value)
3572 tcu::UVec4 color (value[0], value[1], value[2], value[3]);
3810 DE_ASSERT(scalarSize*sizeof(deUint32) <= sizeof(uniforms[location].value));
3811 deMemcpy(&uniforms[location].value, v, scalarSize*(int)sizeof(deUint32));
3829 case glu::TYPE_INT: uniforms[location].value.i = *v; return;
3831 // \note texture unit is stored to value
3847 uniforms[location].value.i = *v;
3901 void ReferenceContext::uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value)
3925 uniforms[location].value.m3[row*3+col] = value[col*3+row];
3929 uniforms[location].value.m3[row*3+col] = value[row*3+col];
3939 void ReferenceContext::uniformMatrix4fv (deInt32 location, deInt32 count, deBool transpose, const float *value)
3963 uniforms[location].value.m4[row*3+col] = value[col*3+row];
3967 uniforms[location].value.m4[row*3+col] = value[row*3+col];
4448 const int texNdx = m_currentProgram->m_program->m_uniforms[uniformNdx].value.i;
4761 seamless // seamless cube map, Default value is True.