Lines Matching refs:name

704 		deUint32	name		= textures[i];
705 Texture* texture = name ? m_textures.find(name) : DE_NULL;
737 if (attachment.name == texture->getName())
751 void ReferenceContext::bindFramebuffer (deUint32 target, deUint32 name)
759 if (name != 0)
762 fbo = m_framebuffers.find(name);
765 fbo = new Framebuffer(name);
821 deUint32 name = framebuffers[i];
822 Framebuffer* framebuffer = name ? m_framebuffers.find(name) : DE_NULL;
829 void ReferenceContext::bindRenderbuffer (deUint32 target, deUint32 name)
835 if (name != 0)
837 rbo = m_renderbuffers.find(name);
840 rbo = new Renderbuffer(name);
879 if (attachment.name == renderbuffer->getName())
897 deUint32 name = renderbuffers[i];
898 Renderbuffer* renderbuffer = name ? m_renderbuffers.find(name) : DE_NULL;
1941 TCU_CHECK(attachment.name != 0);
1942 Texture* texture = m_textures.find(attachment.name);
1950 TCU_CHECK(attachment.name != 0);
1951 Renderbuffer* rbo = m_renderbuffers.find(attachment.name);
1968 TCU_CHECK(attachment.name != 0);
1969 Texture* texture = m_textures.find(attachment.name);
1977 TCU_CHECK(attachment.name != 0);
1978 Renderbuffer* rbo = m_renderbuffers.find(attachment.name);
2041 fboAttachment.name = texObj->getName();
2108 fboAttachment.name = texObj->getName();
2163 fboAttachment.name = rbo->getName();
2199 const Texture* texture = m_textures.find(attachment.name);
2256 const Renderbuffer* renderbuffer = m_renderbuffers.find(attachment.name);
2358 Texture* texture = m_textures.find(attachment.name);
2407 Renderbuffer* rbo = m_renderbuffers.find(attachment.name);
3631 deUint32 name = vertexArrays[i];
3632 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL;
3777 deInt32 ReferenceContext::getAttribLocation (deUint32 program, const char *name)
3783 if (name)
3785 std::string nameString(name);
3977 deInt32 ReferenceContext::getUniformLocation (deUint32 program, const char *name)
3985 if (name && deStringEqual(uniforms[i].name.c_str(), name))
4577 int name = m_programs.allocateName();
4579 m_programs.insert(new rc::ShaderProgramObjectContainer(name, program));
4581 return name;
4747 Texture::Texture (deUint32 name, Type type, deBool seamless)
4748 : NamedObject (name)
4768 Texture1D::Texture1D (deUint32 name)
4769 : Texture (name, TYPE_1D)
4865 Texture2D::Texture2D (deUint32 name, bool es2)
4866 : Texture (name, TYPE_2D)
4969 TextureCube::TextureCube (deUint32 name, deBool seamless)
4970 : Texture(name, TYPE_CUBE_MAP, seamless)
5097 Texture2DArray::Texture2DArray (deUint32 name)
5098 : Texture (name, TYPE_2D_ARRAY)
5202 TextureCubeArray::TextureCubeArray (deUint32 name)
5203 : Texture (name, TYPE_CUBE_MAP_ARRAY)
5323 Texture3D::Texture3D (deUint32 name)
5324 : Texture (name, TYPE_3D)
5432 Renderbuffer::Renderbuffer (deUint32 name)
5433 : NamedObject (name)
5446 Framebuffer::Framebuffer (deUint32 name)
5447 : NamedObject(name)
5455 VertexArray::VertexArray (deUint32 name, int maxVertexAttribs)
5456 : NamedObject (name)
5475 ShaderProgramObjectContainer::ShaderProgramObjectContainer (deUint32 name, ShaderProgram* program)
5476 : NamedObject (name)