Lines Matching defs:buffers
499 vector<DataBuffer*> buffers;
500 m_buffers.getAll(buffers);
501 for (vector<DataBuffer*>::iterator i = buffers.begin(); i != buffers.end(); i++)
2523 void ReferenceContext::genBuffers (int numBuffers, deUint32* buffers)
2525 RC_IF_ERROR(!buffers, GL_INVALID_VALUE, RC_RET_VOID);
2528 buffers[ndx] = m_buffers.allocateName();
2531 void ReferenceContext::deleteBuffers (int numBuffers, const deUint32* buffers)
2537 deUint32 buffer = buffers[ndx];
3215 // \note Multisample pixel buffers can now be accessed like non-multisampled because multisample read buffer case is already handled. => sample count must be 1
3395 void ReferenceContext::clear (deUint32 buffers)
3397 RC_IF_ERROR((buffers & ~(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)) != 0, GL_INVALID_VALUE, RC_RET_VOID);
3410 if (hasColor0 && (buffers & GL_COLOR_BUFFER_BIT) != 0)
3430 if (hasDepth && (buffers & GL_DEPTH_BUFFER_BIT) != 0 && m_depthMask)
3436 if (hasStencil && (buffers & GL_STENCIL_BUFFER_BIT) != 0)