Lines Matching refs:index

540 void GLContext::primitiveRestartIndex (deUint32 index)
542 m_wrapper->glPrimitiveRestartIndex(index);
656 void GLContext::vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized, int stride, const void *pointer)
658 m_wrapper->glVertexAttribPointer(index, size, type, (glw::GLboolean)normalized, stride, pointer);
661 void GLContext::vertexAttribIPointer (deUint32 index, int size, deUint32 type, int stride, const void *pointer)
663 m_wrapper->glVertexAttribIPointer(index, size, type, stride, pointer);
666 void GLContext::enableVertexAttribArray (deUint32 index)
668 m_wrapper->glEnableVertexAttribArray(index);
671 void GLContext::disableVertexAttribArray (deUint32 index)
673 m_wrapper->glDisableVertexAttribArray(index);
676 void GLContext::vertexAttribDivisor (deUint32 index, deUint32 divisor)
678 m_wrapper->glVertexAttribDivisor(index, divisor);
681 void GLContext::vertexAttrib1f (deUint32 index, float x)
683 m_wrapper->glVertexAttrib1f(index, x);
686 void GLContext::vertexAttrib2f (deUint32 index, float x, float y)
688 m_wrapper->glVertexAttrib2f(index, x, y);
691 void GLContext::vertexAttrib3f (deUint32 index, float x, float y, float z)
693 m_wrapper->glVertexAttrib3f(index, x, y, z);
696 void GLContext::vertexAttrib4f (deUint32 index, float x, float y, float z, float w)
698 m_wrapper->glVertexAttrib4f(index, x, y, z, w);
701 void GLContext::vertexAttribI4i (deUint32 index, deInt32 x, deInt32 y, deInt32 z, deInt32 w)
703 m_wrapper->glVertexAttribI4i(index, x, y, z, w);
706 void GLContext::vertexAttribI4ui (deUint32 index, deUint32 x, deUint32 y, deUint32 z, deUint32 w)
708 m_wrapper->glVertexAttribI4ui(index, x, y, z, w);