Lines Matching defs:width
163 void GLContext::viewport (int x, int y, int width, int height)
165 m_curViewport = tcu::IVec4(x, y, width, height);
170 m_log << TestLog::Message << "glViewport(" << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage;
171 m_context.getFunctions().viewport(x+offset.x(), y+offset.y(), width, height);
265 void GLContext::texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data)
267 m_wrapper->glTexImage1D(target, level, internalFormat, width, border, format, type, data);
270 void GLContext::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data)
272 m_wrapper->glTexImage2D(target, level, internalFormat, width, height, border, format, type, data);
275 void GLContext::texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
277 m_wrapper->glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, data);
280 void GLContext::texSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* data)
282 m_wrapper->glTexSubImage1D(target, level, xoffset, width, format, type, data);
285 void GLContext::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data)
287 m_wrapper->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, data);
290 void GLContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data)
292 m_wrapper->glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
295 void GLContext::copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border)
304 << width << ", " << border << ")"
308 m_context.getFunctions().copyTexImage1D(target, level, internalFormat, offset.x()+x, offset.y()+y, width, border);
311 void GLContext::copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border)
320 << width << ", " << height
325 m_context.getFunctions().copyTexImage2D(target, level, internalFormat, offset.x()+x, offset.y()+y, width, height, border);
328 void GLContext::copyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, int width)
336 << width << ")"
340 m_context.getFunctions().copyTexSubImage1D(target, level, xoffset, offset.x()+x, offset.y()+y, width);
343 void GLContext::copyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
351 << width << ", " << height << ")"
355 m_context.getFunctions().copyTexSubImage2D(target, level, xoffset, yoffset, offset.x()+x, offset.y()+y, width, height);
358 void GLContext::copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
366 << width << ", " << height << ")"
370 m_context.getFunctions().copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, offset.x()+x, offset.y()+y, width, height);
373 void GLContext::texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height)
375 m_wrapper->glTexStorage2D(target, levels, internalFormat, width, height);
378 void GLContext::texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth)
380 m_wrapper->glTexStorage3D(target, levels, internalFormat, width, height, depth);
403 void GLContext::renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height)
405 m_wrapper->glRenderbufferStorage(target, internalformat, width, height);
408 void GLContext::renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height)
410 m_wrapper->glRenderbufferStorageMultisample(target, samples, internalFormat, width, height);
483 void GLContext::scissor (int x, int y, int width, int height)
485 m_curScissor = tcu::IVec4(x, y, width, height);
489 m_log << TestLog::Message << "glScissor(" << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage;
492 m_context.getFunctions().scissor(offset.x()+x, offset.y()+y, width, height);
618 void GLContext::invalidateSubFramebuffer (deUint32 target, int numAttachments, const deUint32* attachments, int x, int y, int width, int height)
626 << x << ", " << y << ", " << width << ", " << height << ")"
629 m_context.getFunctions().invalidateSubFramebuffer(target, numAttachments, attachments, x+drawOffset.x(), y+drawOffset.y(), width, height);
898 void GLContext::readPixels (int x, int y, int width, int height, deUint32 format, deUint32 type, void* data)
903 << x << ", " << y << ", " << width << ", " << height << ", "
909 m_context.getFunctions().readPixels(x+offset.x(), y+offset.y(), width, height, format, type, data);