Lines Matching defs:mask
505 void GLContext::stencilFunc (deUint32 func, int ref, deUint32 mask)
507 m_wrapper->glStencilFunc(func, ref, mask);
545 void GLContext::stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask)
547 m_wrapper->glStencilFuncSeparate(face, func, ref, mask);
585 void GLContext::depthMask (deBool mask)
587 m_wrapper->glDepthMask((glw::GLboolean)mask);
590 void GLContext::stencilMask (deUint32 mask)
592 m_wrapper->glStencilMask(mask);
595 void GLContext::stencilMaskSeparate (deUint32 face, deUint32 mask)
597 m_wrapper->glStencilMaskSeparate(face, mask);
600 void GLContext::blitFramebuffer (int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, deUint32 mask, deUint32 filter)
609 << glu::getBufferMaskStr(mask) << ", "
615 mask, filter);