Lines Matching refs:target

69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture)
71 m_curCtx->bindTexture(target, texture);
84 void ContextWrapper::glBindFramebuffer (deUint32 target, deUint32 framebuffer)
86 m_curCtx->bindFramebuffer(target, framebuffer);
99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer)
101 m_curCtx->bindRenderbuffer(target, renderbuffer);
119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data)
121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data);
124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data)
126 m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type, data);
129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data);
134 void ContextWrapper::glTexSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* data)
136 m_curCtx->texSubImage1D(target, level, xoffset, width, format, type, data);
139 void ContextWrapper::glTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data)
141 m_curCtx->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, data);
144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data)
146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border)
151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border);
154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border)
156 m_curCtx->copyTexImage2D(target, level, internalFormat, x, y, width, height, border);
159 void ContextWrapper::glCopyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, int width)
161 m_curCtx->copyTexSubImage1D(target, level, xoffset, x, y, width);
164 void ContextWrapper::glCopyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
166 m_curCtx->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
169 void ContextWrapper::glTexStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height)
171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height);
174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth)
176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth);
179 void ContextWrapper::glTexParameteri (deUint32 target, deUint32 pname, int value)
181 m_curCtx->texParameteri(target, pname, value);
189 void ContextWrapper::glFramebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level)
191 m_curCtx->framebufferTexture2D(target, attachment, textarget, texture, level);
194 void ContextWrapper::glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer)
196 m_curCtx->framebufferTextureLayer(target, attachment, texture, level, layer);
199 void ContextWrapper::glFramebufferRenderbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer)
201 m_curCtx->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
204 deUint32 ContextWrapper::glCheckFramebufferStatus (deUint32 target)
206 return m_curCtx->checkFramebufferStatus(target);
209 void ContextWrapper::glGetFramebufferAttachmentParameteriv (deUint32 target, deUint32 attachment, deUint32 pname, int* params)
211 m_curCtx->getFramebufferAttachmentParameteriv(target, attachment, pname, params);
214 void ContextWrapper::glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height)
216 m_curCtx->renderbufferStorage(target, internalformat, width, height);
219 void ContextWrapper::glRenderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalformat, int width, int height)
221 m_curCtx->renderbufferStorageMultisample(target, samples, internalformat, width, height);
224 void ContextWrapper::glBindBuffer (deUint32 target, deUint32 buffer)
226 m_curCtx->bindBuffer(target, buffer);
239 void ContextWrapper::glBufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage)
241 m_curCtx->bufferData(target, size, data, usage);
244 void ContextWrapper::glBufferSubData (deUint32 target, deIntptr offset, deIntptr size, const void* data)
246 m_curCtx->bufferSubData(target, offset, size, data);
364 void ContextWrapper::glInvalidateSubFramebuffer (deUint32 target, int numAttachments, const deUint32* attachments, int x, int y, int width, int height)
366 m_curCtx->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
369 void ContextWrapper::glInvalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachments)
371 m_curCtx->invalidateFramebuffer(target, numAttachments, attachments);