Lines Matching refs:left
415 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
452 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
747 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
795 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
842 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
1003 const int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
1065 void computeQuadTexCoord1D (std::vector<float>& dst, float left, float right)
1069 dst[0] = left;
1070 dst[1] = left;
1075 void computeQuadTexCoord1DArray (std::vector<float>& dst, int layerNdx, float left, float right)
1079 dst[0] = left; dst[1] = (float)layerNdx;
1080 dst[2] = left; dst[3] = (float)layerNdx;