Lines Matching refs:name
98 BPTYPE_NAME, //!< Binding by input name.
103 Type type; //!< Binding type (name or location).
104 std::string name; //!< Input name, or empty if is not binding by name.
105 int location; //!< Input location, or offset to named location if binding by name.
109 explicit BindingPoint (const std::string& name_, int location_ = 0) : type(BPTYPE_NAME), name(name_), location(location_) {}
246 inline VertexArrayBinding NAME (const std::string& name, int offset, int numComponents, int numElements, int stride, const DATATYPE* data) \
248 return VertexArrayBinding(BindingPoint(name, offset), VertexArrayPointer(TYPE, CONVERT, numComponents, numElements, stride, data)); \
250 inline VertexArrayBinding NAME (const std::string& name, int numComponents, int numElements, int stride, const DATATYPE* data) \
252 return NAME(name, 0, numComponents, numElements, stride, data); \