Lines Matching refs:PixelBufferAccess

32 // PixelBufferAccess utilities.
33 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, int height, int depth);
36 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int height);
39 PixelBufferAccess flipYAccess (const PixelBufferAccess& access);
115 void clear (const PixelBufferAccess& access, const Vec4& color);
116 void clear (const PixelBufferAccess& access, const IVec4& color);
117 void clear (const PixelBufferAccess& access, const UVec4& color);
118 void clearDepth (const PixelBufferAccess& access, float depth);
119 void clearStencil (const PixelBufferAccess& access, int stencil);
120 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal);
121 void fillWithComponentGradients2 (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal);
122 void fillWithComponentGradients3 (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal);
123 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB);
124 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB);
125 void fillWithMetaballs (const PixelBufferAccess& access, int numMetaballs, deUint32 seed);
126 void fillWithRGBAQuads (const PixelBufferAccess& access);
129 void copy (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src, const bool clearUnused = DE_TRUE);
131 void scale (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src, Sampler::FilterMode filter);
166 PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler::DepthStencilMode mode);