Lines Matching refs:PixelBufferAccess
287 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, int height, int depth)
299 return PixelBufferAccess(access.getFormat(), tcu::IVec3(width, height, depth), access.getPitch(),
312 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int height)
336 PixelBufferAccess flipYAccess (const PixelBufferAccess& access)
342 return PixelBufferAccess(access.getFormat(), access.getSize(), pitch, (deUint8*)access.getDataPtr() + offsetToLast);
723 inline void fillRow (const PixelBufferAccess& dst, int y, int z, int pixelSize, const deUint8* pixel)
754 void clear (const PixelBufferAccess& access, const Vec4& color)
770 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0);
785 void clear (const PixelBufferAccess& access, const IVec4& color)
801 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0);
816 void clear (const PixelBufferAccess& access, const UVec4& color)
821 void clearDepth (const PixelBufferAccess& access, float depth)
828 void clearStencil (const PixelBufferAccess& access, int stencil)
842 static void fillWithComponentGradients1D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal, GradientStyle)
858 static void fillWithComponentGradients2D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal, GradientStyle style)
915 static void fillWithComponentGradients3D (const PixelBufferAccess& dst, const Vec4& minVal, const Vec4& maxVal, GradientStyle style)
952 void fillWithComponentGradientsStyled (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal, GradientStyle style)
978 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal)
983 void fillWithComponentGradients2 (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal)
988 void fillWithComponentGradients3(const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal)
993 static void fillWithGrid1D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB)
1006 static void fillWithGrid2D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB)
1023 static void fillWithGrid3D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB)
1044 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB)
1070 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB)
1088 void fillWithRGBAQuads (const PixelBufferAccess& dst)
1103 void fillWithMetaballs (const PixelBufferAccess& dst, int numBalls, deUint32 seed)
1134 void copy (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src, const bool clearUnused)
1223 void scale (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src, Sampler::FilterMode filter)
1530 PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler::DepthStencilMode mode)
1532 return toSamplerAccess<PixelBufferAccess>(baseAccess, mode);