Lines Matching refs:getNumLevels

556 	int								getNumLevels		(void) const	{ return m_numLevels;										}
630 int getNumLevels (void) const { return (int)m_access.size(); }
632 bool isLevelEmpty (int levelNdx) const { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_data[(size_t)levelNdx].empty(); }
633 const ConstPixelBufferAccess& getLevel (int levelNdx) const { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_access[(size_t)levelNdx]; }
634 const PixelBufferAccess& getLevel (int levelNdx) { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_access[(size_t)levelNdx]; }
679 using TextureLevelPyramid::getNumLevels;
734 int getNumLevels (void) const { return m_numLevels; }
769 int getNumLevels (void) const { return (int)m_access[0].size(); }
770 const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { DE_ASSERT(de::inBounds(ndx, 0, getNumLevels())); return m_access[face][(size_t)ndx]; }
771 const PixelBufferAccess& getLevelFace (int ndx, CubeFace face) { DE_ASSERT(de::inBounds(ndx, 0, getNumLevels())); return m_access[face][(size_t)ndx]; }
775 bool isLevelEmpty (CubeFace face, int levelNdx) const { DE_ASSERT(de::inBounds(levelNdx, 0, getNumLevels())); return m_data[face][(size_t)levelNdx].empty(); }
825 int getNumLevels (void) const { return m_numLevels; }
892 using TextureLevelPyramid::getNumLevels;
936 int getNumLevels (void) const { return m_numLevels; }
971 using TextureLevelPyramid::getNumLevels;
1022 int getNumLevels (void) const { return m_numLevels; }
1061 using TextureLevelPyramid::getNumLevels;
1126 int getNumLevels (void) const { return m_numLevels; }
1171 using TextureLevelPyramid::getNumLevels;
1211 int getNumLevels (void) const { return m_numLevels; }
1247 using TextureLevelPyramid::getNumLevels;