Lines Matching defs:es2

2608 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod, bool es2, ImageViewMinLodParams* minLodParams)
2610 return sampleLevelArray2DOffset(levels, numLevels, sampler, s, t, lod, IVec3(0, 0, depth), es2, minLodParams); // z-offset in 2D textures is layer selector
2658 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset, bool es2, ImageViewMinLodParams* minLodParams)
2665 if (es2 && sampler.magFilter == Sampler::LINEAR &&
3812 Texture2D::Texture2D (const TextureFormat& format, int width, int height, bool es2)
3817 , m_view (getNumLevels(), getLevels(), es2)
3878 TextureCubeView::TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels) [CUBEFACE_LAST], bool es2, ImageViewMinLodParams *minLodParams)
3880 , m_es2(es2)
3962 TextureCube::TextureCube (const TextureFormat& format, int size, bool es2)
3976 m_view = TextureCubeView(numLevels, levels, es2);
4070 Texture1DArrayView::Texture1DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR, ImageViewMinLodParams* minLodParams DE_UNUSED_ATTR)
4104 Texture2DArrayView::Texture2DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR, ImageViewMinLodParams* minLodParams DE_UNUSED_ATTR)
4242 Texture3DView::Texture3DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2, ImageViewMinLodParams *minLodParams)
4245 , m_es2 (es2)
4302 TextureCubeArrayView::TextureCubeArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 DE_UNUSED_ATTR, ImageViewMinLodParams* minLodParams DE_UNUSED_ATTR)