Lines Matching refs:clamp
699 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
700 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
762 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
763 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
764 const float minB = de::clamp((vBounds.x()-0.5f)-float(j), 0.0f, 1.0f);
765 const float maxB = de::clamp((vBounds.y()-0.5f)-float(j), 0.0f, 1.0f);
838 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
839 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
840 const float minB = de::clamp((vBounds.x()-0.5f)-float(j), 0.0f, 1.0f);
841 const float maxB = de::clamp((vBounds.y()-0.5f)-float(j), 0.0f, 1.0f);
842 const float minC = de::clamp((wBounds.x()-0.5f)-float(k), 0.0f, 1.0f);
843 const float maxC = de::clamp((wBounds.y()-0.5f)-float(k), 0.0f, 1.0f);
1068 const float minA0 = de::clamp((uBounds0.x()-0.5f)-float(i0), 0.0f, 1.0f);
1069 const float maxA0 = de::clamp((uBounds0.y()-0.5f)-float(i0), 0.0f, 1.0f);
1087 const float minA1 = de::clamp((uBounds1.x()-0.5f)-float(i1), 0.0f, 1.0f);
1088 const float maxA1 = de::clamp((uBounds1.y()-0.5f)-float(i1), 0.0f, 1.0f);
1160 const float minA0 = de::clamp((uBounds0.x()-0.5f)-float(i0), 0.0f, 1.0f);
1161 const float maxA0 = de::clamp((uBounds0.y()-0.5f)-float(i0), 0.0f, 1.0f);
1162 const float minB0 = de::clamp((vBounds0.x()-0.5f)-float(j0), 0.0f, 1.0f);
1163 const float maxB0 = de::clamp((vBounds0.y()-0.5f)-float(j0), 0.0f, 1.0f);
1185 const float minA1 = de::clamp((uBounds1.x()-0.5f)-float(i1), 0.0f, 1.0f);
1186 const float maxA1 = de::clamp((uBounds1.y()-0.5f)-float(i1), 0.0f, 1.0f);
1187 const float minB1 = de::clamp((vBounds1.x()-0.5f)-float(j1), 0.0f, 1.0f);
1188 const float maxB1 = de::clamp((vBounds1.y()-0.5f)-float(j1), 0.0f, 1.0f);
1275 const float minA0 = de::clamp((uBounds0.x()-0.5f)-float(i0), 0.0f, 1.0f);
1276 const float maxA0 = de::clamp((uBounds0.y()-0.5f)-float(i0), 0.0f, 1.0f);
1277 const float minB0 = de::clamp((vBounds0.x()-0.5f)-float(j0), 0.0f, 1.0f);
1278 const float maxB0 = de::clamp((vBounds0.y()-0.5f)-float(j0), 0.0f, 1.0f);
1279 const float minC0 = de::clamp((wBounds0.x()-0.5f)-float(k0), 0.0f, 1.0f);
1280 const float maxC0 = de::clamp((wBounds0.y()-0.5f)-float(k0), 0.0f, 1.0f);
1307 const float minA1 = de::clamp((uBounds1.x()-0.5f)-float(i1), 0.0f, 1.0f);
1308 const float maxA1 = de::clamp((uBounds1.y()-0.5f)-float(i1), 0.0f, 1.0f);
1309 const float minB1 = de::clamp((vBounds1.x()-0.5f)-float(j1), 0.0f, 1.0f);
1310 const float maxB1 = de::clamp((vBounds1.y()-0.5f)-float(j1), 0.0f, 1.0f);
1311 const float minC1 = de::clamp((wBounds1.x()-0.5f)-float(k1), 0.0f, 1.0f);
1312 const float maxC1 = de::clamp((wBounds1.y()-0.5f)-float(k1), 0.0f, 1.0f);
1415 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1416 const int maxLevel = de::clamp((int)deFloatFloor(maxLod), minTexLevel, maxTexLevel-1);
1422 const float minF = de::clamp(minLod - float(level), 0.0f, 1.0f);
1423 const float maxF = de::clamp(maxLod - float(level), 0.0f, 1.0f);
1433 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1434 const int maxLevel = de::clamp((int)deFloatFloor(maxLod + 0.5f), minTexLevel, maxTexLevel);
1480 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1481 const int maxLevel = de::clamp((int)deFloatFloor(maxLod), minTexLevel, maxTexLevel-1);
1487 const float minF = de::clamp(minLod - float(level), 0.0f, 1.0f);
1488 const float maxF = de::clamp(maxLod - float(level), 0.0f, 1.0f);
1498 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1499 const int maxLevel = de::clamp((int)deFloatFloor(maxLod + 0.5f), minTexLevel, maxTexLevel);
1561 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f);
1562 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f);
1563 const float minB = de::clamp((vBounds.x()-0.5f)-float(j), 0.0f, 1.0f);
1564 const float maxB = de::clamp((vBounds.y()-0.5f)-float(j), 0.0f, 1.0f);
1659 const float minA0 = de::clamp((uBounds0.x()-0.5f)-float(i0), 0.0f, 1.0f);
1660 const float maxA0 = de::clamp((uBounds0.y()-0.5f)-float(i0), 0.0f, 1.0f);
1661 const float minB0 = de::clamp((vBounds0.x()-0.5f)-float(j0), 0.0f, 1.0f);
1662 const float maxB0 = de::clamp((vBounds0.y()-0.5f)-float(j0), 0.0f, 1.0f);
1691 const float minA1 = de::clamp((uBounds1.x()-0.5f)-float(i1), 0.0f, 1.0f);
1692 const float maxA1 = de::clamp((uBounds1.y()-0.5f)-float(i1), 0.0f, 1.0f);
1693 const float minB1 = de::clamp((vBounds1.x()-0.5f)-float(j1), 0.0f, 1.0f);
1694 const float maxB1 = de::clamp((vBounds1.y()-0.5f)-float(j1), 0.0f, 1.0f);
1791 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1792 const int maxLevel = de::clamp((int)deFloatFloor(maxLod), minTexLevel, maxTexLevel-1);
1798 const float minF = de::clamp(minLod - float(levelNdx), 0.0f, 1.0f);
1799 const float maxF = de::clamp(maxLod - float(levelNdx), 0.0f, 1.0f);
1815 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1816 const int maxLevel = de::clamp((int)deFloatFloor(maxLod + 0.5f), minTexLevel, maxTexLevel);
1851 return IVec2(de::clamp(minL, 0, numLayers-1), de::clamp(maxL, 0, numLayers-1));
1884 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1885 const int maxLevel = de::clamp((int)deFloatFloor(maxLod), minTexLevel, maxTexLevel-1);
1891 const float minF = de::clamp(minLod - float(level), 0.0f, 1.0f);
1892 const float maxF = de::clamp(maxLod - float(level), 0.0f, 1.0f);
1902 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1903 const int maxLevel = de::clamp((int)deFloatFloor(maxLod + 0.5f), minTexLevel, maxTexLevel);
1954 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1955 const int maxLevel = de::clamp((int)deFloatFloor(maxLod), minTexLevel, maxTexLevel-1);
1961 const float minF = de::clamp(minLod - float(level), 0.0f, 1.0f);
1962 const float maxF = de::clamp(maxLod - float(level), 0.0f, 1.0f);
1972 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1973 const int maxLevel = de::clamp((int)deFloatFloor(maxLod + 0.5f), minTexLevel, maxTexLevel);
2048 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
2049 const int maxLevel = de::clamp((int)deFloatFloor(maxLod), minTexLevel, maxTexLevel-1);
2055 const float minF = de::clamp(minLod - float(level), 0.0f, 1.0f);
2056 const float maxF = de::clamp(maxLod - float(level), 0.0f, 1.0f);
2066 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
2067 const int maxLevel = de::clamp((int)deFloatFloor(maxLod + 0.5f), minTexLevel, maxTexLevel);
2143 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
2144 const int maxLevel = de::clamp((int)deFloatFloor(maxLod), minTexLevel, maxTexLevel-1);
2150 const float minF = de::clamp(minLod - float(levelNdx), 0.0f, 1.0f);
2151 const float maxF = de::clamp(maxLod - float(levelNdx), 0.0f, 1.0f);
2167 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
2168 const int maxLevel = de::clamp((int)deFloatFloor(maxLod + 0.5f), minTexLevel, maxTexLevel);
2322 return Vec2(de::clamp(lodBounds.x(), a-lodErr, b-lodErr), de::clamp(lodBounds.y(), a+lodErr, b+lodErr));