Lines Matching defs:minLevel
1415 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1418 DE_ASSERT(minLevel <= maxLevel);
1420 for (int level = minLevel; level <= maxLevel; level++)
1433 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1436 DE_ASSERT(minLevel <= maxLevel);
1438 for (int level = minLevel; level <= maxLevel; level++)
1480 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1483 DE_ASSERT(minLevel <= maxLevel);
1485 for (int level = minLevel; level <= maxLevel; level++)
1498 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1501 DE_ASSERT(minLevel <= maxLevel);
1503 for (int level = minLevel; level <= maxLevel; level++)
1791 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1794 DE_ASSERT(minLevel <= maxLevel);
1796 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1815 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1818 DE_ASSERT(minLevel <= maxLevel);
1820 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1884 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1887 DE_ASSERT(minLevel <= maxLevel);
1889 for (int level = minLevel; level <= maxLevel; level++)
1902 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1905 DE_ASSERT(minLevel <= maxLevel);
1907 for (int level = minLevel; level <= maxLevel; level++)
1954 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1957 DE_ASSERT(minLevel <= maxLevel);
1959 for (int level = minLevel; level <= maxLevel; level++)
1972 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1975 DE_ASSERT(minLevel <= maxLevel);
1977 for (int level = minLevel; level <= maxLevel; level++)
2048 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
2051 DE_ASSERT(minLevel <= maxLevel);
2053 for (int level = minLevel; level <= maxLevel; level++)
2066 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
2069 DE_ASSERT(minLevel <= maxLevel);
2071 for (int level = minLevel; level <= maxLevel; level++)
2143 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
2146 DE_ASSERT(minLevel <= maxLevel);
2148 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
2167 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
2170 DE_ASSERT(minLevel <= maxLevel);
2172 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)