Lines Matching defs:levelNdx
1745 static void getCubeLevelFaces (const TextureCubeView& texture, const int levelNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST])
1748 out[faceNdx] = texture.getLevelFace(levelNdx, (CubeFace)faceNdx);
1796 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1798 const float minF = de::clamp(minLod - float(levelNdx), 0.0f, 1.0f);
1799 const float maxF = de::clamp(maxLod - float(levelNdx), 0.0f, 1.0f);
1804 getCubeLevelFaces(texture, levelNdx, faces0);
1805 getCubeLevelFaces(texture, levelNdx + 1, faces1);
1820 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1823 getCubeLevelFaces(texture, levelNdx, faces);
2087 static void getCubeArrayLevelFaces (const TextureCubeArrayView& texture, const int levelNdx, const int layerNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST])
2089 const ConstPixelBufferAccess& level = texture.getLevel(levelNdx);
2148 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
2150 const float minF = de::clamp(minLod - float(levelNdx), 0.0f, 1.0f);
2151 const float maxF = de::clamp(maxLod - float(levelNdx), 0.0f, 1.0f);
2156 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces0);
2157 getCubeArrayLevelFaces(texture, levelNdx + 1, layerNdx, faces1);
2172 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
2175 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces);