Lines Matching refs:bilinearInterpolate
157 static float bilinearInterpolate (const Vec4& values, const float x, const float y)
350 const float v0 = bilinearInterpolate(refVal, x0, y0);
351 const float v1 = bilinearInterpolate(refVal, x1, y0);
352 const float v2 = bilinearInterpolate(refVal, x0, y1);
353 const float v3 = bilinearInterpolate(refVal, x1, y1);
491 const float v00 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.x());
492 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x());
493 const float v02 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.y());
494 const float v03 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.y());
498 const float v10 = bilinearInterpolate(refVal1, xBounds1.x(), yBounds1.x());
499 const float v11 = bilinearInterpolate(refVal1, xBounds1.y(), yBounds1.x());
500 const float v12 = bilinearInterpolate(refVal1, xBounds1.x(), yBounds1.y());
501 const float v13 = bilinearInterpolate(refVal1, xBounds1.y(), yBounds1.y());