Lines Matching defs:depth

97 	const int			depth				= reference.getDepth();
106 const int endZ = (acceptOutOfBoundsAsAnyValue) ? (depth - maxPositionDeviation.z()) : (depth);
108 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth);
138 for (int sz = de::max(0, z - maxPositionDeviation.z()); sz <= de::min(depth - 1, z + maxPositionDeviation.z()) && !pixelFoundForReference; ++sz)
161 for (int sz = de::max(0, z - maxPositionDeviation.z()); sz <= de::min(depth - 1, z + maxPositionDeviation.z()) && !pixelFoundForResult; ++sz)
282 int depth = reference.getDepth();
283 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth);
288 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
294 for (int z = 0; z < depth; z++)
587 int depth = reference.getDepth();
588 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
594 TCU_CHECK(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth);
596 for (int z = 0; z < depth; z++)
673 int depth = reference.getDepth();
674 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
680 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth);
682 for (int z = 0; z < depth; z++)
763 int depth = reference.getDepth();
764 TextureLevel errorMaskStorage(TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
770 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth);
772 for (int z = 0; z < depth; z++)
854 const int depth = result.getDepth();
856 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
862 for (int z = 0; z < depth; z++)
940 int depth = reference.getDepth();
941 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
949 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth);
951 for (int z = 0; z < depth; z++)
1023 * \brief Per-pixel depth/stencil threshold-based comparison
1028 * This comparison can be used for depth and depth/stencil images.
1039 * \param threshold Maximum allowed depth difference (stencil must be exact)
1047 int depth = reference.getDepth();
1048 TextureLevel errorMaskStorage(TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
1055 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth);
1057 for (int z = 0; z < depth; z++)
1103 // TODO: Convert depth/stencil buffers into separate depth & stencil for logging?
1157 const int depth = reference.getDepth();
1158 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);
1236 const int depth = reference.getDepth();
1237 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth);