Lines Matching defs:height

182 	, m_renderer		(context, testParameters.sampleCount, testParameters.width*4, testParameters.height*4)
186 m_texture = TestTexture2DSp(new pipeline::TestTexture2D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height));
188 const int numLevels = deLog2Floor32(de::max(m_testParameters.width, m_testParameters.height))+1;
488 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height)
495 const bool partitionY = partition && height > minHeight && !partitionX;
500 randomPartition(dst, rnd, x, y, split, height);
501 randomPartition(dst, rnd, x+split, y, width-split, height);
505 const int split = height/2 + rnd.getInt(-height/4, +height/4);
507 randomPartition(dst, rnd, x, y+split, width, height-split);
510 dst.push_back(IVec4(x, y, width, height));
513 static void computeGridLayout (vector<IVec4>& dst, int width, int height)
516 randomPartition(dst, rnd, 0, 0, width, height);
687 , m_renderer (context, testParameters.sampleCount, testParameters.width*4, testParameters.height*4)
695 const int numLevels = deLog2Floor32(de::max(de::max(testParameters.width, testParameters.height), testParameters.depth))+1;
697 m_texture = TestTexture3DSp(new pipeline::TestTexture3D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height, m_testParameters.depth));
2615 const tcu::IVec3 iColorExtent (static_cast<int>(colorExtent.width), static_cast<int>(colorExtent.height), static_cast<int>(colorExtent.depth));
2749 const auto framebuffer = makeFramebuffer(vkd, device, renderPass.get(), colorBufferView.get(), colorExtent.width, colorExtent.height);
3038 const int height;
3050 const int height;
3112 testParameters.height = tex2DSizes[size].height;
3144 testParameters.height = tex2DSizes[0].height;
3453 testParameters.height = tex3DSizes[size].height;
3483 testParameters.height = tex3DSizes[0].height;