Lines Matching refs:edgeNdx
478 int edgeNdx = -1;
482 edgeNdx = 0;
486 edgeNdx = 1;
490 edgeNdx = 2;
494 edgeNdx = 3;
497 const int adjacentEdgeNdx = adjacentEdges[faceNdx][edgeNdx];
502 if (adjacentEdgeDirs[faceNdx][edgeNdx] > 0)
504 newCoord[edgeComponent[adjacentEdgeNdx]] = coord[edgeComponent[edgeNdx]];
509 size[edgeComponent[edgeNdx]] - coord[edgeComponent[edgeNdx]] - 1;
515 newFaceNdx = adjacentFaces[faceNdx][edgeNdx];
550 for (int edgeNdx = 0; edgeNdx < 2; ++edgeNdx)
552 const int faceEdge = adjacentEdges[faceNdx][cornerEdges[edgeNdx]];
554 bool isFlipped = (adjacentEdgeDirs[faceNdx][cornerEdges[edgeNdx]] == -1);
556 if ((cornerEdges[edgeNdx] > 1) != (faceEdge > 1))
563 faceCorners[edgeNdx + 1] = (faceEdge + 1) % 4;
567 faceCorners[edgeNdx + 1] = faceEdge;