Lines Matching defs:str
60 std::ostringstream str;
61 str << getShaderLanguageName(shaderLanguage) << "_" << getTessPrimitiveTypeShaderName(primitiveType) << "_" << getWindingShaderName(winding);
63 str << "_yflip";
64 return str.str();
242 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
264 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
281 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
296 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
308 programCollection.hlslSources.add("vert") << glu::VertexSource(src.str());
341 programCollection.hlslSources.add("tesc") << glu::TessellationControlSource(src.str());
353 programCollection.hlslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
364 programCollection.hlslSources.add("frag") << glu::FragmentSource(src.str());