Lines Matching refs:Vec3

502 std::vector<tcu::Vec3> generateReferenceTriangleTessCoords (const SpacingMode	spacingMode,
508 std::vector<tcu::Vec3> tessCoords;
514 tessCoords.push_back(tcu::Vec3(1.0f, 0.0f, 0.0f));
515 tessCoords.push_back(tcu::Vec3(0.0f, 1.0f, 0.0f));
516 tessCoords.push_back(tcu::Vec3(0.0f, 0.0f, 1.0f));
525 for (int i = 0; i < outer0; i++) { const float v = (float)i / (float)outer0; tessCoords.push_back(tcu::Vec3( 0.0f, v, 1.0f - v)); }
526 for (int i = 0; i < outer1; i++) { const float v = (float)i / (float)outer1; tessCoords.push_back(tcu::Vec3(1.0f - v, 0.0f, v)); }
527 for (int i = 0; i < outer2; i++) { const float v = (float)i / (float)outer2; tessCoords.push_back(tcu::Vec3( v, 1.0f - v, 0.0f)); }
535 tessCoords.push_back(tcu::Vec3(1.0f/3.0f));
540 const tcu::Vec3 corners[3] =
542 tcu::Vec3(maxUVW, minUVW, minUVW),
543 tcu::Vec3(minUVW, maxUVW, minUVW),
544 tcu::Vec3(minUVW, minUVW, maxUVW)
562 std::vector<tcu::Vec3> generateReferenceQuadTessCoords (const SpacingMode spacingMode,
570 std::vector<tcu::Vec3> tessCoords;
576 tessCoords.push_back(tcu::Vec3(0.0f, 0.0f, 0.0f));
577 tessCoords.push_back(tcu::Vec3(1.0f, 0.0f, 0.0f));
578 tessCoords.push_back(tcu::Vec3(0.0f, 1.0f, 0.0f));
579 tessCoords.push_back(tcu::Vec3(1.0f, 1.0f, 0.0f));
589 for (int i = 0; i < outer0; i++) { const float v = (float)i / (float)outer0; tessCoords.push_back(tcu::Vec3( 0.0f, v, 0.0f)); }
590 for (int i = 0; i < outer1; i++) { const float v = (float)i / (float)outer1; tessCoords.push_back(tcu::Vec3(1.0f - v, 0.0f, 0.0f)); }
591 for (int i = 0; i < outer2; i++) { const float v = (float)i / (float)outer2; tessCoords.push_back(tcu::Vec3( 1.0f, 1.0f - v, 0.0f)); }
592 for (int i = 0; i < outer3; i++) { const float v = (float)i / (float)outer3; tessCoords.push_back(tcu::Vec3( v, 1.0f, 0.0f)); }
596 tessCoords.push_back(tcu::Vec3((float)(innerVtxX + 1) / (float)inner0,
606 std::vector<tcu::Vec3> generateReferenceIsolineTessCoords (const int outer0, const int outer1)
608 std::vector<tcu::Vec3> tessCoords;
612 tessCoords.push_back(tcu::Vec3((float)x / (float)outer1,