Lines Matching refs:get
631 const VkDescriptorBufferInfo resultBufferInfo = makeDescriptorBufferInfo(m_resultBuffer.get(), 0ull, m_resultBufferSizeBytes);
650 .setShader (vk, device, VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("vert"), DE_NULL)
651 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL)
652 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, m_context.getBinaryCollection().get(getProgramName("tese", winding, usePointMode)), DE_NULL)
653 .setShader (vk, device, VK_SHADER_STAGE_GEOMETRY_BIT, m_context.getBinaryCollection().get(getProgramName("geom", usePointMode, geomPointSize)), DE_NULL)
667 vk.cmdBindDescriptorSets(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipelineLayout, 0u, 1u, &m_descriptorSet.get(), 0u, DE_NULL);
670 vk.cmdBindVertexBuffers(*m_cmdBuffer, 0u, 1u, &m_vertexBuffer.get(), &vertexBufferOffset);
1428 const VkDescriptorBufferInfo resultBufferInfo = makeDescriptorBufferInfo(resultBuffer.get(), 0ull, resultBufferSizeBytes);
1479 .setShader (vk, device, VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("vert"), DE_NULL)
1480 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL)
1481 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, m_context.getBinaryCollection().get(getProgramName("tese", *windingIter, m_caseDef.usePointMode)), DE_NULL)
1482 .setShader (vk, device, VK_SHADER_STAGE_GEOMETRY_BIT, m_context.getBinaryCollection().get(getProgramName("geom", m_caseDef.usePointMode, geomPointSize)), DE_NULL)
1496 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
1499 vk.cmdBindVertexBuffers(*cmdBuffer, 0u, 1u, &vertexBuffer.get(), &vertexBufferOffset);
2065 // We may get more invocations than expected, so add some more space (arbitrary number).
2094 const VkDescriptorBufferInfo resultBufferInfo = makeDescriptorBufferInfo(resultBuffer.get(), 0ull, resultBufferSizeBytes);
2109 .setShader (vk, device, VK_SHADER_STAGE_VERTEX_BIT, context.getBinaryCollection().get("vert"), DE_NULL)
2110 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
2111 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, context.getBinaryCollection().get(getProgramName("tese", tessPointSize)), DE_NULL)
2138 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
2141 vk.cmdBindVertexBuffers(*cmdBuffer, 0u, 1u, &vertexBuffer.get(), &vertexBufferOffset);
2209 //! Original OpenGL ES tests used transform feedback to get vertices in primitive order. To emulate this behavior we have to use geometry shader,