Lines Matching refs:pipelineLayout
356 TestStatus executeComputePipeline (const Context& context, const VkPipeline& pipeline, const VkPipelineLayout& pipelineLayout,
395 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
430 TestStatus executeGraphicPipeline (const Context& context, const VkPipeline& pipeline, const VkPipelineLayout& pipelineLayout,
489 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
526 ThreadGroupThread (const Context& context, VkPipelineCache pipelineCache, const VkPipelineLayout& pipelineLayout,
530 , m_pipelineLayout (pipelineLayout)
649 const VkPipelineLayout& pipelineLayout, const VkDescriptorSetLayout& descriptorSetLayout,
651 : ThreadGroupThread (context, pipelineCache, pipelineLayout, descriptorSetLayout, queues, shadersExecutions)
688 const VkPipelineLayout& pipelineLayout, const VkDescriptorSetLayout& descriptorSetLayout,
690 : ThreadGroupThread (context, pipelineCache, pipelineLayout, descriptorSetLayout, queues, shadersExecutions)
752 const Move<VkPipelineLayout> pipelineLayout (makePipelineLayout(vk, device, *descriptorSetLayout));
754 vector<VkComputePipelineCreateInfo> pipelineInfo = addPipelineInfo(*pipelineLayout, shaderStageInfos);
779 executeComputePipeline(m_context, *pipeline, *pipelineLayout, *descriptorSetLayout, *queues, m_shadersExecutions[0]);
783 m_context, *pipelineCache, pipelineInfo, *pipelineLayout, *descriptorSetLayout, *queues, m_shadersExecutions)));
829 vector<VkComputePipelineCreateInfo> addPipelineInfo (VkPipelineLayout pipelineLayout, const vector<VkPipelineShaderStageCreateInfo>& shaderStageInfos)
836 computePipelineInfo.layout = pipelineLayout;
881 const Move<VkPipelineLayout> pipelineLayout (makePipelineLayout(vk, device, *descriptorSetLayout));
883 vector<VkGraphicsPipelineCreateInfo> pipelineInfo = addPipelineInfo(*pipelineLayout, shaderStageInfos, *renderPass);
908 executeGraphicPipeline(m_context, *pipeline, *pipelineLayout, *descriptorSetLayout, *queues, *renderPass, m_shadersExecutions[0]);
912 m_context, *pipelineCache, pipelineInfo, *pipelineLayout, *descriptorSetLayout, *queues, *renderPass, m_shadersExecutions)));
963 vector<VkGraphicsPipelineCreateInfo> addPipelineInfo (VkPipelineLayout pipelineLayout, const vector<VkPipelineShaderStageCreateInfo>& shaderStageInfos, const VkRenderPass& renderPass)
1092 pipelineLayout, // VkPipelineLayout layout;